Invinex

Build a Legacy.

🎮 Beta is live — and in active development

We're looking for 100 players to join our playtest and help shape Invinex. Sign up, dive in, and tell us what you think.

— players online — registered accounts — site visits

Top Players

Loading...
Full Leaderboard

Changelog

0.3 — Deep Forest, Leaderboard & Dashboard
  • Launched Deep Forest — an idle wave-defender: fight while you're online, clear waves into a boss checkpoint, claim gold and Combat XP once a day.
  • Added the Leaderboard, ranked by total XP, with a Gathering/Crafting/Adventures/Quests breakdown and a Deep Forest high-wave column.
  • Added a Statistics section to the Character Sheet and a new Dashboard as the logged-in home base.
  • Redesigned the header with icons and a proper mobile menu.
0.2 — Health & Progression Expansion
  • Added the HP / Medic Camp system — missions and adventures now carry risk.
  • Added attribute points earned on level-up, spendable on your Character Sheet.
  • Added a full 3-tier armor system (Light, Medium, Heavy) with attribute bonuses.
  • Added the Vendor for selling items, separate from the player Marketplace.
  • Reworked the header navigation for clarity and mobile use.
0.1 — Core Systems
  • Launched Gathering, Crafting, Missions, Adventures, and Equipment.
  • Launched the player-driven Marketplace and Mailbox.
  • Launched character creation, skills, and leveling.